How do you quickslot your first attuned spell?
Hold up on the D‑Pad to shortcut to your first attuned spell for faster switching in combat.
Video Summary
Hold up on the D‑Pad to quickslot your first attuned spell for faster spell switching.
Summoning certain NPCs (e.g., Swamp Cuculus) can unlock hidden corpses, pyromancies, emotes and items.
Hollow Gem infusion adds Luck scaling (+5 when Hollow) — strong for poison/bleed builds.
Simple Infusion scales with Intelligence and slowly restores Focus (~1 FP per 4s).
Ring of Sacrifice preserves soul piles after death, giving another chance to recover them, and prevents losing souls when equipped on death once per instance.
Hold up on the D‑Pad to shortcut to your first attuned spell for faster switching in combat.
If Swamp Cuculus is alive when you defeat the Old Demon King, Cornyx's corpse appears in the Undead Settlement with his pyromancies and the Spotted Whip.
Buy the Grave Key, then visit the Statue of Velka and request 'Dissolution' to heal the Dark Sigil and cure Hollowing.
Simple Infusion scales with Intelligence and slowly restores Focus — roughly one Focus point every four seconds — useful for weapons that need a single FP to activate buffs.
Besides preventing soul loss on death when equipped, the Ring of Sacrifice preserves any soul pile already in the world so you get another chance to retrieve it after dying.
A Seed temporarily 'seeds' your world so normal enemies remain active during invasions (helpful vs invaders). Seeds can drop after being invaded, with a nonzero chance similar to Dark Souls II.
"You can shortcut to your first attuned spell by holding 'Up'."
"Summon an NPC phantom called Swamp Cuculus outside of the Old Demon King boss fog."
"New Game +1 and New Game +2 grant access to some of the +1, +2, and +3 rings."
"You can request 'Dissolution' there."
"The Simple Infusion scales with Intelligence and also restores focus."
"The fastest way is just to sell them at the Handmaiden."
"The Ring of Sacrifice makes it so that you don't lose Souls upon death."
"It sometimes leaves a Seed of a Giant Tree behind."
"You can mash the shoulder buttons and the face buttons to escape its grab."
"The messaging system no longer requires an Orange Soapstone."
"Lloyd's Talismans put Mimics to sleep."
"Sometimes you randomly get an extra Estus when you kill an enemy."
"Even these enemies stopped giving us flasks after a little while."
In Dark Souls III, similar to Dark Souls I, the game features a hidden point system associated with enemies. This mechanic affects how players can obtain health-restoring items like Estus flasks as they defeat foes.
The possibility of receiving an Estus flask upon defeating an enemy seems to become unpredictable after a certain point, leading to confusion among players. This irregularity suggests that further exploration of this mechanic may be necessary.
"I have a theory that Dark Souls III works similarly to this, but I also hope that the chance of you getting Estus could be associated with the Luck stat."
There’s speculation that the Luck stat in Dark Souls III may influence the chances of receiving an Estus flask from defeated enemies. Its acknowledgment as a relevant gameplay mechanic could enhance the significance of character builds.
The content creator encourages viewers to participate in discovering this potential connection by recording the enemies they defeat before receiving a flask and sharing their Luck stat, thereby contributing to community research.
"I spend hundreds of dollars on every single video just on the art itself, which is available for Patrons."
The video creator outlines the financial investment in creating high-quality art for their content, highlighting the passion and resources put into the production process. This level of commitment is evident in the artworks associated with their videos.
The creator notes that while there are many exciting video ideas in progress, the current video was released due to the availability of the necessary art. Patrons have the opportunity to access this artwork, which is also a form of rewarding their support for the channel.