Who is Dorothy?
An alleged eight-year-old spirit said to linger in a seat at the Palace Theatre; investigators aim to contact her and learn why she stays.
Video Summary
The team investigates the Palace Theatre to connect with an alleged eight-year-old spirit called Dorothy.
Flash photography captured a green-colored orb the investigators interpret as a sign of presence and love.
They use REM pods, flashlights, a music box, a ghost app, and automatic writing to attempt communication.
Crew members report goosebumps, sensing multiple presences, and one person sees a tall shadowy figure on the stairs.
The session yields surprising app responses (e.g., the word “depth”) and leads into a deeper automatic-writing experiment.
An alleged eight-year-old spirit said to linger in a seat at the Palace Theatre; investigators aim to contact her and learn why she stays.
Flash photography produced a green-colored orb; the team also references an enhanced photo previously analyzed showing a childlike figure.
They use flash photos, a REM pod, flashlights, a music box, a ghost app that vocalizes words, and an automatic-writing experiment.
Yes — a participant describes seeing a tall, lanky shadowy figure on the stairs wearing a vintage-style coat.
The ghost app produced the word 'depth' and investigators experienced localized goosebumps and interactions with light-based props.
"Today, we're going to try to connect with that eight-year-old little girl to see why she hangs around."
"What is that? Like an orb, but like a genuine color orb?"
"If there's any spirit here, can you give us a sign?"
"Do you know that you're dead? Do you know that you've passed away?"
"Did you see a person sitting in a seat near the back?"
The individuals in the video are experiencing eerie sensations and believe they may be in the company of multiple spirits. They remark on feeling goosebumps on one leg consistently, indicating a presence in the area.
They express a desire to communicate with these spirits, encouraging them to follow as they explore the theater. The mention of at least "two little girls" suggests they are trying to connect with child spirits named Dorothy and Maggie.
"We know there's at least two little girls here."
The participants discuss using a flashlight to interact with the spirits, noting that the children seem to respond positively to it. They engage in playful banter as they attempt to create a comfortable atmosphere for the spirits.
They also mention their fascination with movie theater popcorn, attempting to create a relatable connection with the spirits by discussing favorites like Coke.
"I saw somebody at the top of the stairs, but only a shoulder and an arm."
A compelling moment arises when one participant recounts seeing a shadowy figure, described as tall and lanky, dressed in a vintage coat—reminiscent of styles from the 1950s or 1960s. This adds to the eerie atmosphere, hinting at a deeper story within the theater's walls.
The presence of a ghostly figure amplifies the intrigue, as they speculate whether this figure is connected to the spirits they are attempting to communicate with.
"Do you want us to communicate with you in a different way?"
The conversation shifts to exploring ways to enhance the spirit communication experience, including the idea of using a ghost app capable of vocalizing words.
They express skepticism while also considering the playful nature of the spirits, indicating a lighthearted approach to the paranormal investigation.
"I just keep putting my hand out; I just want to hold somebody's hand like the little hand."
A profound sense of connection is mentioned, leading one participant to describe a motherly feeling towards the spirits, particularly Dorothy. This emotional depth underscores the personal interactions they seek during the ghostly encounter.
The notion of wanting to hold a hand suggests an emotional bond, perhaps indicating that Dorothy feels comfortable and safe with them.
"The word 'depth' just came up on this."
The use of the ghost app yields intriguing results, with the word "depth" appearing unexpectedly. This moment captivates the participants, suggesting the spirits are actively trying to engage in the conversation.
They prompt the spirits with questions about music preferences and life experiences, eagerly attempting to connect and validate the spirits' existence within the theater.
"We're in your movie theater; we're being respectful."
As the participants continue their investigation, they maintain a theatrical approach to interacting with the spirit world, inviting the presence to acknowledge them.
They utilize props like cat balls, which light up when touched, to facilitate a more engaging experience, showcasing their attempt to create a light-hearted yet respectful environment for the spirits.
"Um, a musical about a haunted theater."
"I think I'll just sing Led Zeppelin, okay?"
"Well, the echo's really weird in here."
"Are you willing to try that? It's a very deep thing."
"The floor is yours, you can use Chris as your instrument."
"Have you been here for a really long time?"